Some of these will be marked with RP. Any ability marked as such is not enforced, but should be followed to enhance gameplay. Current number of origins: 11
Low Gravity- Jumps higher and falls slower
Gravity Storms- Randomly get blown upward when wearing elytra
Yearning- Get mining fatigue if they go above y=30
Blessed- Get unbreaking and efficiency on any tool they hold
Proficiency- Mine faster and are immune to fire when holding a pickaxe
Sight- Night vision
Support- Summons slimes on death
Absorption- Can take a lot of hits before dying
Agile- Can leap very high
Morph- Can become a slime at will
Infect- Throw potions of oozing
Darkstep- Become invisible when holding a clock
Agility- Heightened speed, jumps, and strength
Sensitive- Weaker during the day
Space- Can't wear helmets
Teleportation- Unlimited Ender Pearls
Hydrophobia- Very weak in water
Warping- Take no fall or teleportation damage
Stone's Throw- Can throw crystal seeds to make bridges of stone and amethyst
Seismic Sense- Can sense vibrations around them
Crystal Shield- Can toss up barriers of amethyst
Juggernaut- More resistant to damage, but quite a bit slower
Stone- Cannot use normal shields
Growth- Unlimited bone meal
Absorb- Heal in water
Photosynthesis- Don't need to eat during the day
Biomorph- Can disguise themselves as leaves to hide
Burn- Die instantly in contact with fire
Pescatarian- Can only eat fish and veggiesRP
Aquatic- Can breathe underwater
Fire Aversion- Cannot enter the Nether
Evolution- Can evolve to a heightened form with wings after coming in contact with End Stone
Proficiency- Become stronger when wielding a trident
Demon- Immune to fire and can walk on lava
Wither- Begin withering away in contact with water
Rage- Power up to rage state, withering all nearby creatures and setting the ground ablaze; lasts 1 minute and has 10 minute cooldown
Ghost- Can phase in and out of reality at will as well as being invisible
Monster- Cannot sleep
Immaterial- Cannot wear armor
Ice- Freeze all nearby water in a large radius
Snow- Unlimited snowballs
Frost- Power boost when on ice
Passive- Unable to deal damage traditionally
Star Power- Get very fast and leave trails of glowstone under them when holding stars
Insomnia- Cannot sleep
Magic Shurikens- Can fire unlimited projectiles that deal damage to anyone near
Bargain- Incredible villager deals
Limit- Can only use iron toolsRP
Assist- Can summon iron golems with one iron ingot
Cat- Is literally a cat
Cave Dweller- Can only live in cavesRP
Switch- Becomes hostile at nightRP
Poison- Can poison anyone
Morph- Can become a spider at will
Climb- Can climb on the sides of walls
Webs- Places cobwebs on death
Skyborn- Respawn at random positions in the sky
Flight- Spawn with wings
Wind- Infinite wind charges
Evasion- Can morph into a bird